Or maybe it’s because the character’s internal conflict is so clichéd by now that it simply doesn’t resonate anymore. It’s hard to say why exactly, but perhaps it’s because the cutscenes are terribly animated and would not look so out of place on the PlayStation 2. However, this is completely lost as no emotional connection forms between player and character. It seems Relic went to some length to try and connect the player with Lev Abramovich in a vain attempt to teach some moral lesson. The objective here is to put a face and a conscience on a commanding officer that has to routinely order men to their death. Assuming the role of Lev Abramovich Isakovich, you sit disillusioned in a Russian gulag several years after the war, mournfully recounting your exploits from Operation Barbarossa to the Battle of Berlin. Unfortunately, the storyline is one of its shortcomings. Not everything they try works, but despite this and a few minor faults, Company of Heroes 2 can stand proudly alongside its veteran predecessor. The first game of the series is held in high esteem by many players, so the pressure was on developers Relic to deliver with the sequel. To my disappointment, it was not in the universe of Hoth and Dagoba, nor was it in the home of the free and land of the brave. There are no good wars, with the following exceptions: the American Revolution, World War II, and the Star Wars Trilogy.” – Bart SimpsonĬompany of Heroes 2 is set in one of these wars.
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